Mercy Gun Dmg

  1. Mercy Gun Damage
  2. Overwatch Mercy Gun Damage
  3. Mercy Gun Damage

You searched for: mercy gun! Etsy is the home to thousands of handmade, vintage, and one-of-a-kind products and gifts related to your search. No matter what you’re looking for or where you are in the world, our global marketplace of sellers can help you find unique and affordable options. Let’s get started! The Coin Gun is a Hardmode ranged weapon that uses coins as ammunition, which cannot be retrieved once fired. Its damage and velocity depend on the type of coin fired. It is dropped very rarely (0.0125% or 1/8000 chance) by Pirate Invasion enemies, excluding the Parrot.

Armor 200

Pilot Stats

Armor 0

Difficulty

Bio

Real Name: Hana Song
Age: 19
Occupation: Former pro gamer, Mech pilot
Base of Operations: Busan, South Korea
Affiliation: Mobile Exo-Force of the Korean Army

Damage: 0.6 – 2 per pellet (Max 22)
Ammo: ∞ rounds; 11 pellets per shot
Falloff: 10 – 20 m falloff range
Fire Rate: 6.67 shots per sec
Movement Speed: 2.75 m/s (50% slower)
Headshot? ✔ Can headshot

  • D.Va receives 50% less knock-back while shooting
  • Despite doing little ranged damage, fusion cannons can prevent shield recharge on heroes like Zarya, Zenyatta, Symmetra, or Mercy passive

D.Va’s mech is equipped with twin short-range rotating cannons. They lay down continuous, high-damage fire without needing to reload, but slow D.Va’s movement while they’re active.

Mercy

Duration: 2 seconds
Range: 15 m range
Cooldown: 2 seconds
Recharge Time: 8 seconds
Movement Speed: 5.5 m/s movement speed

  • D.Va’s matrix blocks damage in front of her, rather than behind or around her. This means that D.Va may be better at the back of the team more often than the front
  • Remember to defense matrix ulting teammates
  • Defense matrix blocks the following ultimate projectiles:
    • Graviton surge
    • Blizzard
    • Molten core
    • Pulse bomb
    • Deadeye
    • Dragonstrike (arrow only)

D.Va can activate this forward-facing targeting array to shoot incoming projectiles out of the air.

Damage: 10
Movement Speed: 12.5 m/s
Duration: 2 seconds
Cooldown: 5 seconds
Range: 25 m

  • D.Va can animation cancel a melee attack straight into boosters (40 damage)
  • Cancel boosters as soon as possible (instead of the entire channel) so that the cooldown may reset

D.Va’s mech launches into the air, her momentum carrying her forward. She can turn and change directions or barrel through her enemies, knocking them back.

Damage: 7 per missle (Max 126)
Splash Damage: 4 per missle
Splash Self Damage: 4 per missle
Fire Rate: 11 shots per second
Radius: 1.5 m
Cast Time: ~0.5 sec
Duration: ~1.6 seconds
Cooldown: 8 seconds
Headshot? ✘ Cannot headshot
✔ Can inflict self damage
✘ Cannot inflict self knockback

D.Va’s mech launches into the air, her momentum carrying her forward. She can turn and change directions or barrel through her enemies, knocking them back.

Damage: 1000 from point of explosion (falls off with distance)
Splash range: 20 meters
Duration: 3 seconds
✘ Cannot inflict self damage
✘ Cannot inflict self knockback

  • A standstill self-destruct is usually not effective
  • If the centre of the exploding MEKA can draw a straight line to an enemy hitbox without colliding with another object (note: Not another player) or shield, they are considered in the blast radius and will die
  • Whilst an exploding MEKA is boosting, it will attempt to travel in the same direction relative to the starting trajectory it began its flight path on

D.Va ejects from her mech and sets its reactor to explode, dealing massive damage to nearby opponents.

Damage per shot: 14
Ammo: 20 per clip
Rate of fire: 7 rounds per second
Reload time: 1.5 seconds
Projectile Speed: 40 m/s
Headshot? ✔ Can headshot

While outside of her mech, D.Va can continue the fight with a mid-range automatic blaster.

Tips

  • Be careful where you call your mech into. It is interruptible by CC
  • D.Va can change the direction she ejects out of her mech by holding the appropriate directional key

If her armored battle suit is destroyed, D.Va can call down a fresh mech and return to the fray.

Pros:

Mercy Gun Damage

  • High mobility (Great on maps with high ground)
  • High burst with Micro Missiles
  • Great at burning shields
  • Large zone control with boosters and/or ultimate
  • Can shut down enemy carries easily and reliably

Cons:

  • Dive-y playstyle feeds a lot of ult charge
  • Large hitbox/crit box
  • Relatively short range engagement/damage capabilities without missiles
  • Boosters can usually only be used as an escape/engage, not as both
  • Matrix is now less suitable for extended fights

Headshot Hitbox

Strong Against

Weak Against

Synergizes With

Ult Locations Playlist

D.Va Guide

Armor 0

Difficulty

Bio

Real Name: Gabriel Reyes
Age: Unknown
Occupation: Mercenary
Base of Operations: Unknown
Affiliation: Unknown

Reaper steals health from his enemies as he damages them.

Damage: 42 – 140 (20 pellets that each do 2.1-7 dmg)
Falloff Range: 10 – 20 meters
Ammo: 8
Reload Time: 1.5 seconds
Fire Rate: 2 shots per second

Can headshot

  • Reaper can animation cancel his reload with a melee attack
  • Because Hellfire shotgun projects 20 pellets, headshots are unreliable beyond 5 meters
  • Instead, aim for the neck

Reaper steals health from his enemies as he damages them.

Ability: Reloads Primary fire ammo
Movement Speed: 7.1 m/s (+50%)
Duration: 3 seconds or until canceled
Cooldown: 8 seconds

Reaper becomes a shadow for a short period of time. While in this form, he takes no damage and is able to pass through enemies, but cannot fire his weapons or use other abilities.

Range: 35 m range
Cast Time: 1.5 seconds
Duration: 2 seconds
Cooldown: 10 seconds

  • Reaper is invisible while exiting Shadow Step
  • Disabled by Zarya’s Graviton Surge and Junkrat’s Steel Trap

After marking a destination, Reaper disappears and reappears at that location.

Damage Rate: 170 AoE damage per second (510 Max)
Radius: 8 m
Movement Speed: 3 m/s
Duration: 3 seconds

Cannot headshot

Overwatch Mercy Gun Damage

  • Primary attack ammo is automatically reloaded on completion

In a blur of motion, Reaper empties both Hellfire Shotguns at breakneck speed, dealing massive damage to all nearby enemies.

Strong Against

Weak Against

Synergizes With

Teleport Locations

Mercy Gun Damage

Tip For Every Hero